The Art of Entertainment: Careers in the Entertainment Industry

Jonathan Berube

Dylan Ekren

Devon Fay

Brandon Fayette

Alexandre Cancado

Alex Alvarez

For Secondary Schools: Careers in Entertainment Art & Design

Curated for art, design and media students interested in a career in film, television, games, commercials, virtual reality or other digital media; this event provided a window into the careers of some of the world’s leading entertainment artists.

This event was specifically curated for secondary school students, their parents and teachers. For art, design and media students interested in a career creating content for film, television, games, commercials, virtual reality and other digital media, this event provided a window into the careers of some of the world’s leading entertainment artists direct from Los Angeles, USA. Working as VFX artists, art directors, creature designers, environment artists and directors they shared their own career pathways and offered insight into their roles working in teams of advanced practitioners and award winning directors.

These artists have contributed to commercials, television productions, Academy Award winning films, and AAA games including Star Wars: The Force Awakens, Avatar, World of Warcraft, Frozen, Big Hero 6, Starcraft, Diablo III, Call of Duty, Pirates of the Caribbean, Harry Potter, Captain America and Thor amongst others. The event featured a two-hour forum, followed by the opportunity to ask questions and meet the international presenters. The program was curated by Alex Alvarez of Gnomon School of Visual Effects, Games and Animation.

I think these events are invaluable because it gets like minded individuals together to build their skills and help grow an industry.

- Attendee, Gnomon Masterclass Melbourne (May 2015)

The latest and greatest technology is meaningless without inspired instruction. This is what Gnomon has in spades. Their professors - and founders - are people who truly inspire. They don’t just teach the ‘how to’ - they give you context, understanding and expectations of ‘how to on the job.’

- J.J. Abrams, Director - Star Wars: The Force Awakens; Star Trek Into Darkness

The quality of the speakers was outstanding. Would go as far as saying best professional event I’ve attended in a very long time. Thank-you!

- Attendee, Gnomon Masterclass Melbourne (May 2015)

You can certainly become successful without Gnomon, but with their pedigree, placement stats, culture and track record, why take that chance?”

- J.J. Abrams, Director - Star Wars: The Force Awakens; Star Trek Into Darkness

About Gnomon

Called “the MIT of visual effects” by Fast Company magazine, Gnomon offers an unrivaled experience for students and boasts a 2015 placement rate of 94%.* For over 15 years, Gnomon has educated many of the world’s best digital artists. Graduates are professionals working on the latest blockbuster films and games, and have positions at film and video game studios around the world.

Gnomon offers a variety of educational options to help students reach their goals in the entertainment industry, with full-time two- and three-year programs, specialized courses for high school students and over 100 individual courses for professional enrichment. The curriculum is distinguished by Gnomon’s innovative philosophical approach to technology. Though there may be ever more powerful software available to visual effects artists, the emphasis remains on the creative process instead of mere technical proficiency.

Gnomon has been awarded School of the Year for two years in a row at the prestigious CG Student Awards, a significant annual event in the media and entertainment industry that aims to reward the students and recent graduates that are proving themselves to have what it takes.

Furthermore, Gnomon received the 2015 School of Excellence Award, a high honor bestowed upon ACCSC-accredited institutions recognized for delivering and maintaining high levels of achievement among their students.

Gnomon’s campus is based in Hollywood, California, located in what was originally the Technicolor building built in the 1920s. Classrooms at Gnomon have been designed to cultivate creativity and learning by mimicking the environments of real production studios. The 30,000 square foot facility has seven state-of-the-art computer labs, a green screen stage, two cycloramas, dedicated sculpture labs, a drawing studio, lecture spaces, student lounges, a student store, and the Gnomon Gallery. Alongside Gnomon, sister company The Gnomon Workshop develops online workshops and digital resources for continuing education.

*In accordance with national accreditation standards of the Accrediting Commission of Career Schools and Colleges (ACCSC)
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